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Portals Part 2 – Rendering Portals in UD2

Welcome back! Last time we talked a little about the history of portals in games, this time I’m going to go into some of the details of getting portals to work in Unity for UD2.

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Portals Part 1 – A Brief History Of Portals

Unseen Diplomacy is all about bending space around the player so they can explore a really big space in a much smaller space. The way we did this in UD1 was technically very simple, but required a lot of careful manual work. For UD2 I want to use portals instead, so let’s do a brief history of portals why they’re super cool and super useful.