Consultancy
We can come in and offer to help on a range of topics, for both games and non-game applications. For example, we may help with;
* Starting your VR project
* Tailoring your VR project to make sure that user are comfortable
* Advanced VR design and development support
* User driven design
* Games for learning
* Gamification
* Getting started in Unity
We also can develop smaller projects ourselves. One such project was a HTC Vive experience for a Cornish Design Architect firm.
Workshops
We can hold workshops for your staff or conference on various subjects;
* General Games Design
* Level Design
* Using Unity
* VR and AR Design
One such workshop was ‘Designing for a Platform – Games Design as Engineering’ at the Women in Games Conference 2015
Panels
Holding an event and would like a panel on VR? Feel free to invite us along. Previous panels have been successful in inspiring developers to get into VR. Previous events include;
* VR World Congress 2016 – Panel about VR design
* Rezzed 2016 – What will VR games Be Like?
* Women in Games Conference 2015 on VR
* EGX 2015 – Rezzed session on VR with VP of HTC, Daniel O’brien
Talks
Have an event or conference coming up? Planning on starting your own VR project? We can offer talks of various lengths and skill levels.
Previous locations have been;
* VR World Congress 2016
* Rezzed 2016
* GDC 2016
* Develop Conference 2015
* ARM UK internal talk (2015)
* Google I/O 2015
* Norwich Games Festival 2015
* Indie Game Conference 2015
* South West VR Conference 2015
* London VR Meetup (2014)
* Develop Live 2014
Check out some of the videos and press from previous talks;
VRDC / GDC 2016
Don’t Go Alone – Take Me! The Social VR Experience
Develop 2015
Flammable Penguins – Develop Overview
Digital Spy – What’s it like developing in VR
South West VR