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Development

Accessibility in Unseen Diplomacy 2

Spying, Your Way

At Triangular Pixels, we’ve always believed that as many people as possible should get the chance to save the world, no matter your space, setup, or abilities. In Unseen Diplomacy 2, we’ve built a wide range of accessibility options to make sure you can experience the thrill of being a secret agent in your own way.

Here’s how we’re helping make virtual reality and spycraft more accessible than ever:

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Development

Drawing the Line: Crafting the Comic Book Style of Unseen Diplomacy 2

Unseen Diplomacy 2 is out now on Meta Quest and Steam VR. Where did our unique art style come from? Why did we do it? And how is it more immersive? Let us share the development of it with you today!

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Development

Rethinking Space: Environmental Redirection in Unseen Diplomacy 2

Unseen Diplomacy 2 is out in Early Access! We want to share some of the magic with you today. Ever wonder how we make your space feel bigger than it is?

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Development

10 Years of Rolling with Unseen Diplomacy

A Jam Prototype That Sparked a Spy Adventure

Just over 10 years ago, back in the summer of 2015, room-scale VR was still experimental. Very few people outside of hardware labs had tried walking, crawling, or ducking their way through a virtual world. Most VR experiences used teleportation or seated controls.