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Shortlisted! Unseen Diplomacy 2 Nominated for Two TIGA Awards

We have some massive news to share! The shortlists for the TIGA Games Industry Awards 2026 were announced, and we are absolutely thrilled to reveal that Unseen Diplomacy 2 has been nominated in two categories this year!

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Development

How to use SteamVR Controller Bindings

Learn how to change the controls for Unseen Diplomacy 2 using SteamVR input.

In the latest patch we’ve added extra locomotion options and overhauled the way inputs are bound with the SteamVR input system. In this guide we’ll go over how to customise your controls and what the individual actions do.

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Development

Accessibility in Unseen Diplomacy 2

Spying, Your Way

At Triangular Pixels, we’ve always believed that as many people as possible should get the chance to save the world, no matter your space, setup, or abilities. In Unseen Diplomacy 2, we’ve built a wide range of accessibility options to make sure you can experience the thrill of being a secret agent in your own way.

Here’s how we’re helping make virtual reality and spycraft more accessible than ever:

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Development

Drawing the Line: Crafting the Comic Book Style of Unseen Diplomacy 2

Unseen Diplomacy 2 is out now on Meta Quest and Steam VR. Where did our unique art style come from? Why did we do it? And how is it more immersive? Let us share the development of it with you today!

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Development

Rethinking Space: Environmental Redirection in Unseen Diplomacy 2

Unseen Diplomacy 2 is out in Early Access! We want to share some of the magic with you today. Ever wonder how we make your space feel bigger than it is?

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Development

10 Years of Rolling with Unseen Diplomacy

A Jam Prototype That Sparked a Spy Adventure

Just over 10 years ago, back in the summer of 2015, room-scale VR was still experimental. Very few people outside of hardware labs had tried walking, crawling, or ducking their way through a virtual world. Most VR experiences used teleportation or seated controls.

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Competitions News

Best Game Developer Award for us at the Cornwall Edge Awards!

Best Game Developer Award for Triangular Pixels at the Cornwall Edge Awards!

 

1st December 2017, Bude, Cornwall

 

Thanks to hosts Cornwall Live, last night we were absolutely delighted to be awarded with ‘Best Game Developer’ at the Cornwall Edge Awards. We’re based in Bude in Cornwall, are proud to be fully independent, and are therefore very grateful to have been recognised for our recent successes.DP57v2rX0AAWMnU

We’ve been deeply involved in the Cornwall technological scene, including showing at events, hosting work experience students, and working with Cornwall College to produce a trailer for our forthcoming game Smash Hit Plunder. We used this trailer as part of Sony’s Paris Games Week launch announcement and are now looking forward to releasing the game in 2018.

 

We’d like especially to thank Cultivator Cornwall for their business and financial support, and Sony, Valve and HTC for providing the means necessary to create cutting-edge virtual reality games. Special thanks are also due to Transform Cornwall for vital business mentoring, keeping us fully independent and able to continue to working on transformative, fun and engaging new games.

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Development

World’s First VR Tracked Cat! Vive Tracker VR Pet Hacking

We’re starting a little side project, thanks to the trackers HTC have sent us!

 

The VR tracked pet! (/small child)

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News

Triangular Pixels visit Confetti!

Last week we had the pleasure of attending Confetti’s 2017 ‘Industry Week’. Confetti is an Institute of Creative Technologies, and Triangular Pixels went along to showcase Unseen Diplomacy. The industry week is all about bringing real-life experience and technologies to Confetti’s students, and our live VR game certainly helped that!

 

The green screen, although not necessary for the game to run, added to the atmosphere and looked very cool.

The green screen, although not necessary for the game to run,

added to the atmosphere and looked very cool.


Unseen Diplomacy is a social game designed to make the most of space and audience interaction. Confetti was a perfect place to do this because their students are becoming specialists in the creative industries and we were glad to talk to them about our VR work.

 

The two days were very busy – we estimate Unseen Diplomacy had about 1 player every 5 minutes for 7 hours, and the queue was always full. Unseen Diplomacy encourages different interactions with the game and how the player gets through the space, and we were impressed with the new techniques people tried (like throwing keycards to flip switches!).  

 

Everyone had fun watching, too, with friends encouraging each other.

 We also had some excellent player reactions!

We also had some excellent player reactions!


We had groups coming into discuss the game and how it’s different to other games. We talked about how its development story and about what it means to work in VR – hopefully inspiring further innovation.

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If you want to bring Unseen Diplomacy to your event or exhibition, get in touch!

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Competitions Events Games News

Unseen Diplomacy nominated for a BAFTA award!

Thursday, 9th March 2017

Exceptional news for the Cornish Games Industry – Triangular Pixels, VR games studio from Bude, has had their game “Unseen Diplomacy ” nominated for this years BAFTA Award for Games Innovation.